Youre almost always sacrificing a land unless you pay two to just deal six. Uro is sacrificed when he enters the field unless he escapes from your graveyard by paying four mana and exiling five other cards from it. It has a landfall trigger which turns target land into a 3/3 with haste until end of turn. Otherwise, put it into your hand. Others only last for the rest of the turn. Arch Of Orazca utilizes this to an even stronger degree, letting you draw a card for five additional mana if you have at least ten permanents in play. If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. You may play an additional land on each of your turns. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. : Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. Im just not into these when I could play a 3-mana 4/2 instead. Theyre still lands. Each creature you control deals damage equal to its power to that creature. You'll also want cards that play extra lands per turn and proliferate spells that multiply the +1/+1 counters on your animated terrain. It took a ways down the list, but finally we have our first removal spell that cares about the number of Swamps you control. But for now, as we eagerly await Wizards of the Coast's next expansion of land-swarming spells, vote for your favorite card. 2023 The Arena Media Brands, LLC and respective content providers on this website. Useful as both a mono-green commander in EDH format or a regular deck member, legendary Azusa grants not one, but two extra land plays each turn. All lands you control become 1/1 creatures until end of turn. Theyre still lands. magic the gathering - Are there any cards that turn creatures into land Summer Bloom requires just two mana and offers a single-use yet devastating power, letting you play up to three additional lands that turn. 7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Heck, youre probably already winning if the board is clear and youre soaking mana into a 6/1. She enters with a nice amount of five loyalty and her passive lets your forests tap for an extra green mana, a powerful ramp. Sometimes you just have to be the menace at the table. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Land changers are effects or spells that change a land card's land type. Of the cards we've talked about so far, the one that would definitely make our list would be Urborg, Tomb of Yawgmoth, along with the ever-popular and ludicrously expensive Cabal Coffers. From Karma to Filth to Roots of Life, it doesn't take long for you to start gaining advantage and draining others' life totals, all while you have half as many "Swamps" due to the massive amounts of bounce lands you're playing. With double the mana at your disposal. 6: Untap up to two target lands you control. Its not horrible on rate as a 3/5, and it offers a lot of power immediately by making two creatures. Lets find out! Its still a land. In black. Not a bad package, all things considered. Sylvan Awakening is a neat but not so powerful card. life from the Loam and crucible of worlds is necessary, as is groundskeeper. Id have loved to see this give trample. Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. This may be only a slight change in wording on the card, but it makes a huge difference. It comes in at four loyalty for four mana but has an incredible landfall passive that puts a loyalty counter on it. All lands are 2/2 creatures that are still lands. Genju of the Fields, from Betrayers of Kamigawa, is one of the older cards here. It also gives haste and trample, which is often what decides if these kinds of cards good or bad. This site works best with JavaScript enabled. A 3-mana removal at sorcery speed is decent overall and great in Limited, but its poor in eternal formats. Noyan Dar, Roil Shaper is an Azorius () animate land card that makes a creature out of a land whenever you cast and instant or sorcery by giving it three +1/+1 counters. Fastbond is undoubtedly one of the best Magic cards ever made, but it ranks second because it's rightfully banned in several formats. Its a 1-mana enchantment for Plains that lets you turn that land into a 2/5 spirit with lifelink for just . Of course, this also counts tapped land-creatures that you control, letting you often place every remaining land from your deck onto the field. Primal Adversary has been one of the worse Adversaries out of the bunch. I have always wanted to play that card! One of the land interaction strategies is to animate them, or turn them into creatures. It can also be activated the next turn if you dont mind sacrificing the planeswalker altogether. When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. It tutors out any number of basic lands out of your library and puts them into play as 4/4 creatures with trample. Theyll eat this up and have plenty of synergy to go alongside it. It comes back to your hand if the land dies just like the other Genjus, which is always good. Lands are crucial to any Magic deck as they supply mana, the resource needed for other cards. Turning every land into a Swamp is extremely potent, so all it takes is a quick search for some powerhouses to help this magical land close out a game quickly. 2: Mill three cards. Id like to see more power out of creatures like this, maybe something like giving the land haste and indestructible and untapping it. 8: You get an emblem with Lands you control have indestructible. Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. This is closer to the kind of value Im looking for in these cards, but Im not too sure Id want to put mana into this. The same is true for the overpriced Nightmare, which never quite seems to be able to swing in for the tens of damage that it promises. Last Stand deals damage to target creature equal to the number of Mountains you control. CMC: 3. Whether it's shutting down powerful lands or simply shutting down basic lands, Strip Mine is a versatile threat. Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. It can also be put into your hand if the land it was on is killed or destroyed, which adds some nice redundancy. Its an excellent win condition in enchantment decks that frequently have more lands (and mana) than they know what to do with. 2023 Wizards. Heck, your mana might have actually improved since Deconstruct can take up to two colorless mana in its cost (perhaps from Sol Ring) but provides three green, preparing you for green-demanding spells like Primalcrux. Thelonite Druid ( 3 ) Creature Human Cleric Druid (1/1) While we did our best to cross the mighty Cabal Coffers off of our list early, we didn't manage to completely succeed thanks to the Commander precon's Magus cycle. Library of Alexandria can be tapped to draw a card, if you have exactly seven cards in hand. Ask me questions. So there are cards that turn lands into creatures, but what cards turn creatures into lands? It can even give them trample if you can pay an extra red and green. If cast for its base price, Outburst simply destroys all non-land creatures, a prime field wipe since most of your units will avoid the blast. However, over the years, many lands cards have been created with unique abilities that can alter the course of the game dramatically in your favor. I love now how I am debating whether or not to go Naya, mono-Green, or five color! Theyre still lands. Additionally, we're not really looking for cards that merely mention Swamps, either, so let's try and get a bit more specific and only include cards that care about the number of Swamps you or others control. If its a land card, put it onto the battlefield. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owners control. While it can't target players or planeswalkers like the more expensive versions can, the easy lifegain combined with relative ability to remove most creatures fits the bill for a lot of decks specifically centered around life totals. In his spare time when he's not playing Magic, writing about Magic or doing his day job, he runs a YouTube channel or two, keeps up a College Football Computer Poll, and is attempting to gif every scene of the Star Wars prequels. 2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token. Thats kind of expensive for a 4/4 with trample, especially considering youve already paid those just to get this creature in play. Aggro decks can fill the board with tokens, control decks can use lands and planeswalkers, and many combo decks can gum up the board with all sorts of artifacts and enchantments that take opponents a while to take down. Similar to Azusa, Oracle's 2/2 stats are disappointing for a four-cost creature, but she grants an extra land play each turn. darksteel citadel and darksteel garrison are also good for being indestructible. I wish it were a creature until your next turn because that would actually protect it, but red is naturally the aggressive color anyway. Not approved/endorsed by Wizards. RELATED: Magic: The Gathering Arena: 10 Coolest New Planeswalkers From Core Set 2020. It gives the land power and toughness equal to its power. One of the best dinosaurs in the game, Swordtooth offers an amazing 5/5 stats for his price. These could be good in some sort of 5-color land tribal, but Im not sure thats really supported in any meaningful way. Five mana to make a 4/4 haste and to give all your attacking creatures lifelink is honestly pretty good for white. They become 6/6 Elemental creatures. Playing a land is a special action; it doesn't use the stack (see rule 116). <i> (A creature with hexproof can't be the target of spells or abilities your opponents control.) {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. It represents the ideal form of mana fixing, allowing you to play your powerful cards without having to worry about drawing the right lands to do so. If this spell was kicked, untap all Forests put onto the battlefield this way. There are certainly some massive differences in power level for animate cards, especially between colors like blue and green, but I think thats perfectly fine and intended. Card Search - Search: +lands, +become, +creatures - Gatherer - Magic {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. Its decent value, being just a single power ahead of Wind Zendikon. With its final ability, it returns all lands from your graveyard to the field, then shuffles your graveyard into your deck. Please enable JavaScript to get the best experience from this site. It puts three +1/+1 counters onto a noncreature land you control, untaps it, and gives it vigilance and haste. It has a lot of explosive power, but it doesnt seem too reliable on its own. Nissa, Steward of Elements is the only Simic Nissa card and one of the few planeswalkers with in its casting cost. Uly Van Hammer. Are there any cards that turn non-land creatures into lands - Magic The Arena Media Brands, LLC and respective content providers to this website may receive compensation for some links to products and services on this website. That said, there is always the argument of "why not both?" o:lands o:still o:creature Scryfall Magic: The Gathering Search