Behind its thorn wall you'll find an Orange Goo [40/100] and a Silicon Vein. Journey to the Savage Planet is what you get if you put the Hitchhiker's Guide to the Galaxy, Red Dwarf, No Man's Sky and some LSD into a blender then turn it on with the lid off - it's that nuts! Note: You have to be somewhere outside before this trophy is obtainable, because all weapons and attacks are disabled whilst inside the Javelin. In the initial area, scan one of the blue mushrooms for Stinkshroom [Flora - 36/63] and the Pufferbird with the amber on it for Amber Armor [Flora 37/63]. We will need to find and use Blight Bombs on three Alien Pumpjacks located around the area. Journey to the Savage Planet - Wikipedia Launched with high hopes but little equipment and no real plan, your job is to explore the planet and document all of the local flora and fauna to determine whether the planet is fit for human habitation. Credit to Sifferino for confirming this. Throw Blight Bomb on the 3 different Alien Pumpjack to complete the Launch Booster Shrine. I don't know if this is a bug or just a really lousy design choice but saving and reloading your game whilst you have undeposited resources, will cause the game to say you have died and have to collect your loot box. Use the teleporter to return to the alien teleportation pedestal at the Zor's Planetary Flotsam area of the Itching Fields. I Think?, Shocking and Pinball Wizard. Journey to the Savage Planet is what you get if you put the Hitchhiker's Guide to the Galaxy, Red Dwarf, No Man's Sky and some LSD into a blender then turn it on with the lid off - it's that nuts! Enter The Spire. We need to take the southwest passage to continue. Not me. Head on back to the Shrine to check in on them. Buy Journey to the Savage Planet from the Humble Store Double jump over to this. Teratomo!, Open Seasame, Little Shop of Horrors, For Science!, Build It Up, I Feel The Same. From the pond here, if you look up towards the tower you should see a Bombodoro plant above. There are 32 Alien Alloys in the game and you have to find 16 for this trophy but all of them are required for The $600 Man trophy. Wait for an attack, get behind them and shoot! By continuing past this page, you agree to abide by the Terms of Service. or Jellywaft Prime acid to clear it of amber. We'll need to track these down to restore the shrine. Scanning your corpse will pop It's Me. The Schnozos are located to the South of the teleporter but to make life easier, make sure you have some damage and battery upgrades installed in your Pistol. Drop down into the first room you come across and clear the Infected Pufferbirds. This is the homestretch and all you should have left are the death related trophies but if there are any other misc trophies you don't have, then use this step to get them, Once you have earned all the other trophies, the Platinum will pop: The Final Frontier. Here's what a Maroon looks like: Unfortunately, there's no in-game method of tracking this trophy so you'll have to keep a mental note of how many Pufferbirds and Maroons you have kicked. While Investigating the Tower you are once again faced with a path you cannot advance through unless you obtain an upgrade for your suit. Playing it now. Don't ignore Science Experiments or the upgrades they unlock. Scan the large stone obelisk in this lower area for Pufferbird Burial Ground [Flora - 41/63]. Home - Journey to the Savage Planet : Journey to the Savage Planet This trophy is a lot easier and far less daunting than it sounds, because most of the missions/objectives can be skipped and you only need to find 5 fuel pods before you can fly home. When you reach the first pool of water at the base of the waterfall. Rank 2 of the Science Experiments, involves the following: Also, use your scanner to document at least 25% of the planet's Ecosystem. This is a very easy trophy, just find a Pufferbird then hit it with a fully charged slap (press and hold ) and you'll get covered in goo when it explodes. It's easy! It is likely this far in your travels you probably have the needed materials to craft the upgrade. You will be getting the majority of the misc trophies, along with all of the collectibles and the remaining story related trophies but the big trophy which most of the others lead to, is The $600 Man so going for that one will net you a lot of the other trophies as well. In this video we show you how to get the All 63 Flora. Mark ye well her BULWARK S, consider her palaces; that ye may tell it to the generation following. In a small hole in the wall just beside the burial ground there is an Orange Goo [44/100]. For anyone checking this before their speedrun, here's the fastest and easiest way to finish: one quick question, does it have free roam later after finishing story? Each new rank of the Science Experiments is triggered by story events, thus you will have to reach the third area before all 4 will become available. Scan/Slap one of these for Kindex Card [Floopsnoot - 24/37]. In some ruins just south west of the Alien Teleporter there is an Aluminum Vein. Bait 5 creatures into attacking each other. When you reach the last patch of Tentaweeds, wait for the Sproutlook to look past you and then quickly hop over to the platform to slap it before it can look in your direction again (easier said than done!). Interact with it once again to extract a sample from the Shrine. You're like some kind of arachnid-man. Place 5 Gelatinous Blobs in a straight(ish) line then jump on them and the trophy will pop after landing on the fifth one in a row without missing any of the others. After she loses a third of her health, she will open her eye again so blind her for the second time and she will spawn a layer of armour to protect her weakspots. Teratomo is no mo'. If you've done it right, then the trophy will pop. Use this to return to the Javelin Habitat. Around two thirds of the way up the hollowed out tree we'll find a platform. With the three blocked Alien Pumpjacks now functional, make your way back to the Shrine to find that it is now active. To reach the second, from the smaller floating islands between the Shrine platform and the Jellywaft Prime platform, use the Grapple Flowers to reach the large raised island to the south of the Shrine platform. Note that these Boomerbangs are a new variant (even if they act the same as the previous type). Also, see these tips by Totterbart93 and Spaceknight42: I just tossed a Bombgranate at a bunch of Schnozos and the trophy popped, not really much skill needed that way. Use the Blight Bombs to remove the central block of amber to find an Orange Goo [53/100]. There are 190 entries total in the Kindex and your primary goal in Journey To The Savage Planet is finding them all. Nuke It: Kill 4 creatures with a single Alpha Pufferbird detonation. Proceed into the next room of the cave. Rank 4 of the Science Experiments, involves the following: Also, use your scanner to document at least 75% of the planet's Ecosystem. You're a hero! This step should only take about 5mins to complete. The required time is under four hours. I suppose that counts as "first contact". He has 4 attacks: Goo shots, Lava bombs, Jellywaft summons and a melee attack he does with his 2 front Tentacles but all of them are easy enough to avoid by using your Proton Tether to jump between the various platforms. Drop down to grab this. The save system in this game is purely auto-save based and the only way to force a save is to either teleport somewhere or return to the Javelin. Jump from platform to platform to the left of the teleporter until you reach this first island with amber chunks. Here's a list of all the items you have to print:-, Supercharged Shot - Requires the Nomad Pistol, Bounce Bomb - Requires Rank 3: Field Explorer, Advanced Battery - Requires the Nomad Pistol, Advanced Battery 2 - Requires Rank 2: Field Explorer, Advanced Battery 3 - Requires Rank 3: Explorer, Advanced Battery 4 - Requires Rank 4: Executive Explorer, Improved Damage - Requires the Nomad Pistol, Improved Damage 2 - Requires Rank 2: Field Explorer, Improved Damage 3 - Requires Rank 3: Explorer, Improved Damage 4 - Requires Rank 4: Executive Explorer, Fast Reload - Requires Rank 2: Field Explorer, Fastest Reload - Requires Rank 3: Explorer, Bombegranate Stabilizer - Complete the "Kill It With Fire" mission (triggered by scanning a Cracked Wall), Bombegranate Booster - Requires Rank 2: Field Explorer, Shock Fruit Stabilizer - Complete the "Static Panic" mission (triggered by scanning an Alien Proximity Door), Shock Fruit Booster - Requires Rank 4: Executive Explorer, Blight Bomb Stabilizer - Complete the "Fun With Corrosives" mission (triggered by scanning a Blight Bomb plant), Blight Bomb Booster - Requires Rank 3: Field Explorer, Better Utility Belt - Requires Rank 2: Field Explorer, Best Utility Belt - Requires Rank 3: Explorer, Proton Tether - Story Related - Triggered by scanning a Grapple Flower, Advanced Proton Tether - Story Related - Triggered by scanning a Grapple Rail, Live Sampler - Required for the For Science! From the Alien Teleporter itself, there are three main paths leading away from it - the south leads to the Infested Husk area, there is a second path up a slope to the west which leads to the Domain of the Untamed Beast area and the third leads along the base of the large alien tower to the north - this is where we'll find our objective. this is my first playthrough, on normal mode so im good! Collect every obnoxious video ad on your computer. In addition, the Combativore we spotted earlier will now be open, allowing you to grab the Alien Alloy [13/32] hidden inside. For the fuel pod near the Planetary Flotsam teleporter, I strongly recommend coming back later when you have the Advanced Proton Tether upgrade. Just before entering this, you should be able to see what looks like a beehive. Interact with the basin filled with fluid at the base of the shrine. Having the Orange Goo Detector upgrade will make your life much easier but for the ones hidden in obscure and hard to reach places, see this video by Gaming with Abyss: If you don't want to use the video and just want to figure things out for yourself, then buy the Orange Goo Detector upgrade when it becomes available (which you have to do anyway for the The $600 Man trophy). Stone cold. Fed 5 Pufferbirds to a Meat Vortex. For the fifth and final fuel pod, I strongly recommend upgrading your Pistol and finding enough Orange Goo to gain 10 health bars so you will be able to survive the Schnozo assault, long enough to tag the fuel pod and get out of there without dying. Pillars of Xzorgana teleporter - As shown in the video at 7:05, you don't need the double jump so jump on top of the green pillar to the left before jumping on the ledge. I think it's gross. Here's what your loot box looks like: Your corpse and loot box should be within a few feet of each other but sometimes you will have to return to the site of your death, to find your corpse. Using this will allow you to climb on top of them. Move one platform at a time and be sure that the Sproutlook will not spot you before jumping to the next. - tweed_angry.kov - This one only appears when you get the bad ending. On a raised ledge to the right of the Meat Vortex there is another Silicon Vein. Welcome to the Trophy guide for Journey to the Savage Planet! Bulwarks in The Bible - King James Bible Online Planetary Flotsam teleporter - You can get it before obtaining the Advanced Proton Tether upgrade, by tossing 2 Gelatinous Blobs on each of the tether nodes. You will get this after restoring power to the Spire, then entering it. SUBNAUTICA ON LAND | Journey To The Savage Planet - Part 1 Take the northern passage. Maybe its actually co-op games that pique your interest then? Behind this you will find a Fuel Pod [2/10]. Clear all of these enemies to have the Combativore open. You will fight this boss during the "Investigate The Tower: Find the Planet Seed" mission. It's possible that one of the recent patches has covertly changed the requirements of this trophy but I need more confirmations, before updating the Guide . When you see the Insectoid Swarm and hive on the right, look at the base of the tower across the pond here - there is a Silicon Vein and an Aluminum Vein. Don't forget to post in the Guide Updates thread here: Updates Needed on a Main Site Trophy Guide or Roadmap? Before continuing onwards, there is a bit of exploring to do around the teleporter. See these videos by Gaming with Abyss which show how to clear all 4 Explorer ranks and unlock all the rank related upgrades in the process:-. One of which will be a speed run. Return up the mushroom path to the Gaseous Underbelly. Scan this for Cracked Stone Grate [Alien Tech - 9/14]. Interact with the Shrine to re-assemble the crystal. If you felt compelled to join the site as a result of this Guide, then please give Terminator a referral, thank you. Journey to the Savage Planet is an upbeat first-person adventure game set in a bright and colorful alien world filled with weird and wonderful creatures. The Bulwark Summary - eNotes.com I recieved the trophy using a wall of grapeseed grapple points 4 of them I believe and just jumped back and forth between points That's strange, because I tried doing something similar months ago on the Day 1 patch (v1.03) and nothing counted so had to use the method I linked to in the Guide . Here's the full list of every left hand tool: Gelatinous Blob - Needed for the Turdball Wizard trophy, Blinding Bile - Needed for part of the Rank 3: Field Explorer experiments, Blight Bomb - Needed for part of the Rank 3: Field Explorer experiments, Shock Fruit - Needed for part of the Rank 4: Field Explorer experiments, Live Sampler - Requires the Live Sampler Upgrade, Glow Shrub - Required for seeing in dark places and is exclusively found in caves (credit to Owenbrink for this). Journey to the Savage Planet guide: Explorer Ranks and Science Experiments I'm half-impressed! Continue inside to reach a new area. Look for a Grapple Flower on one of the large mushrooms above the Alien Teleporter here. Journey to the Savage Planet Trophy Guide & Road Map Congratulations! Hanging from the roof in the small natural rock arch just south of the Alien Teleporter there is an Orange Goo [47/100]. You should be able to make out some new small flying enemies in the next area - these are Floopsnoots. This is because trying to correctly place some Gelatinous Blobs on them is a fiddly waste of time that rarely ever works. Make your way back in the direction of the Shrine we revived in the previous mission but this time, continue past it and to the east. For now, our exploration in this zone is done so let's head back to the mission at hand. To start a Co-Op game, go: Cooperative => Select Save Slot => Invite Player. If you get too close a new enemy - Insectoid Swarm will appear - There is a large glowing insect and lots of smaller bugs surrounding it whom the larger one will control. 4hrs doesn't sound like a lot of time but you can get this trophy in as little as 55mins, though 2hrs is a more likely time for the average player. Once you have it, find 3 or 4 Grapple Barnacles that are close together then throw a Grapple Seed at each one to create a Grapple point. Don't worry, the speed run is actually very easy. Very bad. - Retrieve the Planet Seed from Teratomo - Failing to kill Teratomo, will instead give you Screw This Noise when you leave the planet. Re-emerged onto AR-Y 26 after killing Teratomo. [spoiler=FQD]You will fight the Floopsnoot Queen during the mission "Fun With Corrosives" but providing you go in with at least 90 health, 12secs of Stamina and all the Lv1 upgrades for your Nomad Pistol (though having a couple of the Lv2 upgrades as well is advisable), the battle will be an easy one. Let's hope they learn to start pulling their weight. I'm sure you had a good reason for it. Use the teleporter to return to the Fungi of Si'ned VII area. Lucky for you, you can use the Wiki sections from IGN's Journey to the Savage planet, including; Though the main objective of the mission is to explore and catalog all the wildlife on AR-Y26, along the way you will be given several missions to Investigate a very mysterious tower at the center of the planetapparently there is a large living entity insideComplete the missions using IGN's walkthrough to help you along the way. Journey to the Savage Planet is a game created and developed by Typhoon Studios. For some unknown reason, the developers have made it so you will always start in the Javelin after reloading your save. At the northern end of this platform there is a Silicon Vein. February 8, 2020 in Journey to the Savage Planet. Good luck and mind the goo! Credit to AeroX999 for this info. Whilst it's theoretically possible to get all the trophies in 1 playthrough, I strongly recommend doing 2 playthroughs and preventing any unnecessary stress. Once you gain control of your character, either watch the video by Kindred's CEO or skip it by pressing . Once the orbs stop appearing, the machinery will reach the top of the spire and let you activate the power source by pressing, Once underground, yank the indicated pins out of their sockets, then race to the top of the tower before the rising Lava kills you. After clearing the enemies we can look around for some loot. Let's Bounce: Kill 5 creatures with a single Charge Shot. in a small cutout on a wall to the southwest there is an Orange Goo [46/100]. Head for the southern end of the platform with the shrine. There is lots of goodies in both the Infested Husk and Domain of the Untamed Beast areas, so its a good idea to head there now. If you want to swot up on how the speed run should go, then please see this sub-1hr run by Optinoob: Both No Refunds and Screw This Noise will pop during the end credits, if you manage to finish the game in 4hrs or less and only recover 5 fuel pods. You will be able to spot a Combativore here (we'll get to that shortly). Approach and scan this to find that its contents have been shattered into three parts. Walkthrough - Journey to the Savage Planet Wiki Guide - IGN Because aiming is for chumps! Just walk up to your friend and press , then the trophy will pop. Note: None of the "Scan" related trophies are required to earn this one. This Guide is valid, as of the 1.08 patch. He and his wife, Hannah, are good . Scan the outer part for Swarm Hive Shield [Flora - 45/67] and the inner part for Swarm Hive [Flora - 46/67]. Lets head to the west from the Alien Teleporter and to the Domain of the Untamed Beast next. If you do want to go for the 100%, then please see this list by someone on the official Reddit page: LINK. Aluminum Vein Amber Armour Bellowbulb Big Ol' Nut Blight bomb plant Blight bomb . (Image credit: Typhoon) There's a range of Science Experiments in your journal that involve things like killing certain creatures . The basic plot to this game is that you play an unnamed astronaut who has been ordered by Kindred Aerospace (the 4th best Exploration company in the galaxy) to explore the planet AR-Y 26 and see if it's suitable for colonisation. Fortunately, if you have your scanner active, you will be able to make out a scent trail for each, which if you follow them should lead you right to each of the missing fragments. When you run out of Bait, collect more from the near by GROB container. Note: Despite not being plants, the game classifies many miscellaneous objects as flora. Let's do the latter first for a few goodies before continuing. Use your Launch Thrusters to launch up to grab it. if you continue to the marker, the shrine will actually be clogged by the amber. Note: You must have the 1.08 or higher patch installed, for this trick to work. Successfully ended the bloodline of an endangered alien species! Look behind this waterfall to find a small cave with an Orange Goo [48/100]. Kick a Pufferbird into this to open it. Co-op. Overview Now we can proceed to the east and into the large cave (where we need to go to proceed) or we can go and grab some loot from the area with the Sproutlook. Shocking: Kill 4 creatures while they are shocked by lightning within 3 seconds. You may be short on equipment and experience, but you'll figure it out. - Kill all 3 bosses (see Cragclaw Defeated, Floopsnoot Queen Defeated and Teratomo Defeated respectively for walkthroughs to defeating them). Shoot the Metallic Seed Bag indicated below and collect the Gelatinous Blobs it drops. These will explode as soon as they see you in a cloud of acidic vapor - so steer clear or shoot the green orb at the end of their tail for instant detonation! Also, see this video by AchievementSquad but unfortunately it isn't in alphabetical or categorized order: 20:57 - Pufferbird (Infected) - Possibly glitched and will have to be slapped a few times, for it to count towards I Come in Peace. On top of the mushrooms, you'll be able to see a floating island off to the west. These will all appear at some point whilst playing the game so periodically return to the Javelin and see if any new adverts are available but the trophy won't pop until you check the Videos folder in the ship's computer, after the final advert has been added. I Know Karate: Kill 10 creatures in a row using only melee attacks and without getting hurt. After reaching the top, press. Dropped onto an uncharted planet with little equipment, you must determine if this planet is fit for human habitation but perhaps you are not the first to set foot here. Now is the time to find yourself a co-op partner in the boosting thread (LINK), then kill Cragclaw and get all the co-op trophies. Last Updated on May 8, 2015, by eNotes Editorial. See this video by AchievementSquad: Some of the Alien Alloys are story related but most are tied to optional side missions and the rest are off the beaten track so will require the Alien Alloy Detector upgrade to locate them. When you locate a Meat Vortex, lure a Pufferbird over with some bait then kick it at the Meat Vortex and it will be sucked in. 2-PLAYER ONLINE CO-OP: Play solo or bring a friend. This is important, You will get a mission Mysterious Signals, this will need to be completed to extract the alien sample. Journey to the Savage Planet - Walkthrough - Part 5 - YouTube Journey to the Savage Planet is a game created and developed by Typhoon Studios. Cragclaw only has 2 attacks: A Fire Shockwave and a Lava Bomb, both of which are easy to avoid by either jumping over them or using your Proton Tether to jump to another platform. Once the area is clear, Scan the Amber and the alien machine here for Alien Pumpjack [Alien Tech 7/14]. Make your way around to the far end of the pool behind the area we climbed up to find an Orange Goo [50/100] hidden in some Tentaweeds. Things Journey to the Savage Planet Doesn't Tell You. However, Planet AR-Y 26 is more than meets the eye, are you truly alone on this distant world? After clearing the enemies, look around the area and scan the Splinter Timber [Flora - 47/63] and the large red mushrooms opposite the entrance for Gigashrooms [Point of Interest - 7/7]. Clear them and look along the right-hand wall for another Aluminum Vein. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. http://www.playstationtrophies.org/images/guides/guide_stuck_platinum.gif. At the end you will find an Osmotic Cube. Journey to the Savage Planet Wiki is a FANDOM Games Community. Kill 5 creatures with a single Charged Shot. On the northern end of the room is a cracked wall we can use a Bombegranate to break down. Eventually it will melt away and reward you with an Alien Alloy [14/32].